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Computer Science CS 417:
Video Game Programming |
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Description:The aim of this course is to explore the basics behind
game programming and the gaming industry, including elements of computer
graphics and computer vision as well as advanced stereoscopic computer
applications. Following the nature of computer/video games development
as a team effort, for this course, we shall design and implement one large
class project for a game prototype as a team.
Prerequisites: Prior knowledge of computer graphics or vision is not required, but practical programming skill in C++, including configurations of the projects in the MS VisualStudio.Net are a must; Have knowledge about basic system software design and development, as well as basic computer architecture. Tests Outlines: Test #1;
Test #2; Test #3
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